This Scripts exports Poly-Geometry(also Sequence), Cameras, Lights and Locators from Maya/Houdini to Nuke into one ready Set-Up Nuke-Scene.
Just select everything you want to export and run the Script.
It also includes a Nuke-Importer to import/update Cameras, Lights and Locators manually.
autoComper V1.2 - Creates a ready to start script on the push of a Button Download Script
This Python-Script for Nuke allows to make a basic-comp an the push of a button. It does not matter if it is a MultiChannel-EXR, One-Channel-EXR or any other File with just one-channel like TGA, TIF, JPEG, ...
-> Example-Video on YouTube
The Script starts to look for the Channel-Names and if the file just has the 'rgba'-Channel it checks the file-names. Then it orders the Nodes, comps them with the nodes defined and also creates additional nodes.
Example: It looks for the depth-Channel, then adds a Grade-Node, copies the channel into the depth-Channel of the Main-Tree and adds a zBlur-Node afterwards.
This is just a Basic-Setup. But it can get easily get changed and expended much more just for every need with changing a few variables. For example different setups for background. creatures, effects, ....